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"This image is a closer viewpoint of the Jaffa soldier in his shiny, detailed armor and silks. His staff weapon is also highly detailed with normal and specular maps. The Jaffa uses a different shader per material. So skin, metal, cloth, all have their own unique ‘feel’ and texture in the scene. The low detail mesh of the Horus style bird decoration up on the overarching pillar can be seen as well – given depth by its shader to appear ornate and metallic." - Nick Heitzman, Lead Artist at Cheyenne Mountain Entertainment



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